Realko Error, Украина, Одесса
Место проживания
Украина
Одесса
Семейное положение
неизвестно
Телефон
Подробная информация:
Realko Error проживает в городе Одесса, Украина. Из открытых источников получены следующие сведения: информация о высшем и среднем образовании.
Realko пишет о себе:
SA-MP 0.3a is released! As usual, the new update is available on the Download Page. This is the first major SA-MP update since SA-MP 0.2 and there are more features and fixes than can be listed on this page. Here is a short summary of some of the new features in SA-MP 0.3a: - Up to 500 players per server and up to 2000 vehicles. - New mouse driven scoreboard, chat and other UIs. - Visible vehicle damage and vehicle repairing. - NPC bots that can drive trains, planes and more. - Completely server controlled game play. - Improved sync including vehicle surfing. - Many new scripting features. - Many bug and crash fixes - SA-MP 0.3a is the most stable version yet! We hope you enjoy the new SA-MP version and please check back for any 0.3 bug fix updates. SA-MP 0.2X Released :: Posted by SA-MP on 20 Nov 2008 A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X). You can find it on the Download Page. It is recommended that all SA-MP players and server owners update. The SA-MP 0.2.2 server list will be discontinued. SA-MP 0.2.2 clients cannot connect to 0.2X servers. This update includes fixes from 0.2.2 R3 client/server as well as the following: - Fixed insecure handling of private messages. - Fixed packet fragmentation/MTU issue. - Various security updates to the netcode and connection logic. - Security updates to the client binaries. - Removed compression from the aiming vectors to improve accuracy. - Added seconds to server logs and also shows raw incoming UDP connections. - OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid. - Added OnPlayerUpdate, a callback fired for every player network update. This will help server-side anti-cheat. - Limited filterscripts to 16. The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion. SA-MP 0.2.2 R3 Client Released :: Posted by SA-MP on 20 Jun 2008 To address a recent security problem, we have released the SA-MP 0.2.2 R3 client. It is available on the Download Page. This is an optional update, although highly recommended. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers. Updates to the SA-MP 0.2.2 server are not required at this time. Apart from security updates, the 0.2.2 R3 client also fixes some crashes/bugs from previous versions. The following updates have been made: - Removed all SAC code. This fixes a security vulnerability mentioned earlier. - Fixed problem with clipboard text not copying externally. - Fixed time/fog/lighting flickering when the passing of time is disabled. - Fixed some vehicle audio problems (silent cars/planes/boats/helis). - Fixed texture lag/streaming popups when many models were loaded. - Fixed some car mod shop crashes. - Alternate siren for police vehicles is now synced. - TextDraw code is completely rewritten. It now works in interiors and will disable with the scoreboard. - Crashes caused by DestroyVehicle script are fixed. - Imported some of the 0.2.5 vehicle surfing code. - Added command /fpslimit to adjust the frame rate limiter. Valid /fpslimit values are 20-100.
Интересы Realko:
SA-MP 0.3a is released! As usual, the new update is available on the Download Page. This is the first major SA-MP update since SA-MP 0.2 and there are more features and fixes than can be listed on this page. Here is a short summary of some of the new features in SA-MP 0.3a: - Up to 500 players per server and up to 2000 vehicles. - New mouse driven scoreboard, chat and other UIs. - Visible vehicle damage and vehicle repairing. - NPC bots that can drive trains, planes and more. - Completely server controlled game play. - Improved sync including vehicle surfing. - Many new scripting features. - Many bug and crash fixes - SA-MP 0.3a is the most stable version yet! We hope you enjoy the new SA-MP version and please check back for any 0.3 bug fix updates. SA-MP 0.2X Released :: Posted by SA-MP on 20 Nov 2008 A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X). You can find it on the Download Page. It is recommended that all SA-MP players and server owners update. The SA-MP 0.2.2 server list will be discontinued. SA-MP 0.2.2 clients cannot connect to 0.2X servers. This update includes fixes from 0.2.2 R3 client/server as well as the following: - Fixed insecure handling of private messages. - Fixed packet fragmentation/MTU issue. - Various security updates to the netcode and connection logic. - Security updates to the client binaries. - Removed compression from the aiming vectors to improve accuracy. - Added seconds to server logs and also shows raw incoming UDP connections. - OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid. - Added OnPlayerUpdate, a callback fired for every player network update. This will help server-side anti-cheat. - Limited filterscripts to 16. The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion. SA-MP 0.2.2 R3 Client Released :: Posted by SA-MP on 20 Jun 2008 To address a recent security problem, we have released the SA-MP 0.2.2 R3 client. It is available on the Download Page. This is an optional update, although highly recommended. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers. Updates to the SA-MP 0.2.2 server are not required at this time. Apart from security updates, the 0.2.2 R3 client also fixes some crashes/bugs from previous versions. The following updates have been made: - Removed all SAC code. This fixes a security vulnerability mentioned earlier. - Fixed problem with clipboard text not copying externally. - Fixed time/fog/lighting flickering when the passing of time is disabled. - Fixed some vehicle audio problems (silent cars/planes/boats/helis). - Fixed texture lag/streaming popups when many models were loaded. - Fixed some car mod shop crashes. - Alternate siren for police vehicles is now synced. - TextDraw code is completely rewritten. It now works in interiors and will disable with the scoreboard. - Crashes caused by DestroyVehicle script are fixed. - Imported some of the 0.2.5 vehicle surfing code. - Added command /fpslimit to adjust the frame rate limiter. Valid /fpslimit values are 20-100.
Realko Error живет здесь:
Местожительство
* Фактический адрес проживания определен с точностью до города: Украина, Одесская область, Одесса.
Среднее образование:
Школа-интернат №6
2010
2016
Украина
Одесса
НАЙТИ ОДНОКЛАССНИКОВ
Высшее образование:
НТУУ "КПИ"
Факультет: Приборостроительный факультет
Кафедра: Медецинские приборы и системы
Статус: Абитуриент, Очное отделение
Дата окончания: 2016
Украина
Киев
НАЙТИ ОДНОКУРСНИКОВ
Аккаунты в социальных сетях:
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Twitter аккаунт не найден
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Однофамильцы Realko Error
Близнецы
Error
Empty
Украина
Львов
23 мая 1991, 34 года
Козерог
Error
Fatal
Япония
Hiroshima
31 декабря 1920, 105 лет
Козерог
Error
System
Россия
Димитровград
1 января 1980, 45 лет
Телец
Error
Mr
Россия
Москва
21 апреля 1988, 37 лет